// Like react-motion's Motion, but checks to see if the user prefers
// reduced motion and uses a cross-fade in those cases.
+import React from 'react';
import Motion from 'react-motion/lib/Motion';
-import { connect } from 'react-redux';
+import PropTypes from 'prop-types';
const stylesToKeep = ['opacity', 'backgroundOpacity'];
+let reduceMotion;
+
const extractValue = (value) => {
// This is either an object with a "val" property or it's a number
return (typeof value === 'object' && value && 'val' in value) ? value.val : value;
};
-const mapStateToProps = (state, ownProps) => {
- const reduceMotion = state.getIn(['meta', 'reduce_motion']);
-
- if (reduceMotion) {
- const { style, defaultStyle } = ownProps;
+class OptionalMotion extends React.Component {
- Object.keys(style).forEach(key => {
- if (stylesToKeep.includes(key)) {
- return;
- }
- // If it's setting an x or height or scale or some other value, we need
- // to preserve the end-state value without actually animating it
- style[key] = defaultStyle[key] = extractValue(style[key]);
- });
+ static propTypes = {
+ defaultStyle: PropTypes.object,
+ style: PropTypes.object,
+ children: PropTypes.func,
+ }
- return { style, defaultStyle };
+ render() {
+
+ const { style, defaultStyle, children } = this.props;
+
+ if (typeof reduceMotion !== 'boolean') {
+ // This never changes without a page reload, so we can just grab it
+ // once from the body classes as opposed to using Redux's connect(),
+ // which would unnecessarily update every state change
+ reduceMotion = document.body.classList.contains('reduce-motion');
+ }
+ if (reduceMotion) {
+ Object.keys(style).forEach(key => {
+ if (stylesToKeep.includes(key)) {
+ return;
+ }
+ // If it's setting an x or height or scale or some other value, we need
+ // to preserve the end-state value without actually animating it
+ style[key] = defaultStyle[key] = extractValue(style[key]);
+ });
+ }
+
+ return (
+ <Motion style={style} defaultStyle={defaultStyle}>
+ {children}
+ </Motion>
+ );
}
- return {};
-};
-export default connect(mapStateToProps)(Motion);
+}
+
+
+export default OptionalMotion;