# Local user validations
validates :username, format: { with: /\A[a-z0-9_]+\z/i }, length: { maximum: 30 }, if: -> { local? && will_save_change_to_username? && actor_type != 'Application' }
- validates_with UnreservedUsernameValidator, if: -> { local? && will_save_change_to_username? }
+ validates_with UnreservedUsernameValidator, if: -> { local? && will_save_change_to_username? will_save_change_to_username? && actor_type != 'Application' }
validates :display_name, length: { maximum: MAX_DISPLAY_NAME_LENGTH }, if: -> { local? && will_save_change_to_display_name? }
validates :note, note_length: { maximum: MAX_NOTE_LENGTH }, if: -> { local? && will_save_change_to_note? }
validates :fields, length: { maximum: DEFAULT_FIELDS_SIZE }, if: -> { local? && will_save_change_to_fields? }
# to respond or don't respond at all and as such minimize the
# impact of object storage outages on application throughput
def save
+ # Don't go through Stoplight if we don't have anything object-storage-oriented to do
+ return super if @queued_for_delete.empty? && @queued_for_write.empty? && !dirty?
+
Stoplight('object-storage') { super }.with_threshold(STOPLIGHT_THRESHOLD).with_cool_off_time(STOPLIGHT_COOLDOWN).with_error_handler do |error, handle|
if error.is_a?(Seahorse::Client::NetworkingError)
handle.call(error)